Adventure Game Project Overview The Project is broken into the following team areas: 1. Menu System (Menu) -- Backbone Game Structure with connections to all other systems. 2. Mapping System (Map) -- The places and movement systems. Each Loc has an ID. 3. Inventory/Item System (Item) -- Selectable objects and containers in the game world. 5. Character System (Char) -- The hero, monsters, friends and NPCs 6. Combat/Interaction Systems (Action) -- How the hero interfaces to the world, and other characters. 7. Story/Description System (Story) -- All the textural info, dialog, descriptions and help. Please note that each of these systems will be the basis for the group in our Adventure Game Project. Thus the interface between the systems is via special variables and functions.
shivaram · Nov 15, 2009 10:55 AM · 9,080 views
let me know if you need someone to test your game.
NightElf · Nov 15, 2009 7:38 PM
ok brother... no problem...if you have any idea ...you can share with us.
shivaram · Nov 17, 2009 12:45 AM
Good idea.
PeaceSoul · Nov 17, 2009 9:40 AM
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