Help using C++ GUI Window application

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Hey guys, I am a beginner in c++ however I have a good understanding of languages like java, javascript, php etc. I googled a lot trying to create a simple c++ program to create a simple text timer. I just want the program to output the time and update the canvas every second. Here is the simple window i created using DEV c++. Could someone add some lines in between so that I could write the text inside the window and update that text every second and increase by 1 second. Thanks a lot #include <windows.h>/*  Declare Windows procedure  */LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);/*  Make the class name into a global variable  */char szClassName[ ] = "WindowsApp";int WINAPI WinMain (HINSTANCE hThisInstance,                    HINSTANCE hPrevInstance,                    LPSTR lpszArgument,                    int nFunsterStil){    HWND hwnd;               /* This is the handle for our window */    MSG messages;            /* Here messages to the application are saved */    WNDCLASSEX wincl;        /* Data structure for the windowclass */    /* The Window structure */    wincl.hInstance = hThisInstance;    wincl.lpszClassName = szClassName;    wincl.lpfnWndProc = WindowProcedure;      /* This function is called by windows */    wincl.style = CS_DBLCLKS;                 /* Catch double-clicks */    wincl.cbSize = sizeof (WNDCLASSEX);    /* Use default icon and mouse-pointer */    wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);    wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);    wincl.hCursor = LoadCursor (NULL, IDC_ARROW);    wincl.lpszMenuName = NULL;                 /* No menu */    wincl.cbClsExtra = 0;                      /* No extra bytes after the window class */    wincl.cbWndExtra = 0;                      /* structure or the window instance */    /* Use Windows's default color as the background of the window */    wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;    /* Register the window class, and if it fails quit the program */    if (!RegisterClassEx (&wincl))        return 0;    /* The class is registered, let's create the program*/    hwnd = CreateWindowEx (           0,                   /* Extended possibilites for variation */           szClassName,         /* Classname */           "Windows App",       /* Title Text */           WS_OVERLAPPEDWINDOW, /* default window */           CW_USEDEFAULT,       /* Windows decides the position */           CW_USEDEFAULT,       /* where the window ends up on the screen */           544,                 /* The programs width */           375,                 /* and height in pixels */           HWND_DESKTOP,        /* The window is a child-window to desktop */           NULL,                /* No menu */           hThisInstance,       /* Program Instance handler */           NULL                 /* No Window Creation data */           );    /* Make the window visible on the screen */    ShowWindow (hwnd, nFunsterStil);    /* Run the message loop. It will run until GetMessage() returns 0 */    while (GetMessage (&messages, NULL, 0, 0))    {        /* Translate virtual-key messages into character messages */        TranslateMessage(&messages);        /* Send message to WindowProcedure */        DispatchMessage(&messages);    }    /* The program return-value is 0 - The value that PostQuitMessage() gave */    return messages.wParam;}/*  This function is called by the Windows function DispatchMessage()  */LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam){    switch (message)                  /* handle the messages */    {        case WM_DESTROY:            PostQuitMessage (0);       /* send a WM_QUIT to the message queue */            break;        default:                      /* for messages that we don't deal with */            return DefWindowProc (hwnd, message, wParam, lParam);    }    return 0;}

sanjeevkafle · Apr 13, 2009 3:22 PM · 178 views

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