Posted by: shivaram November 15, 2009
Based in c++. We are developing a adventure game so anybody with Expert knowledge is welcome and can form group and participate .
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Adventure Game Project Overview



The Project is broken into the following team areas:


1.      Menu System (Menu) -- Backbone Game Structure with connections to all other systems.


2.      Mapping System (Map) -- The places and movement systems. Each Loc has an ID.


3.      Inventory/Item System (Item) -- Selectable objects and containers in the game world.


5.      Character System (Char) -- The hero, monsters, friends and NPCs


6.      Combat/Interaction Systems (Action) -- How the hero interfaces to the world, and other characters.


7.      Story/Description System  (Story) -- All the textural info, dialog, descriptions and help.


Please note that each of these systems will be the basis for the group in our Adventure Game Project.  Thus the interface between the systems is via special variables and functions.


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